Call Business Process Properties
This section describes the properties available for a call business process element in the business process. This calls another Business Process, on completion of that Business Process, this Business Process will resume with the following Activity.
Call Process
Property | Description | Example |
---|---|---|
Process ID | The ID for this business process. | InventoryManagement/RequestStockFromLocation |
Starting Activity ID | The ID for the starting activity. | xxx |
General
Property | Description | Example |
---|---|---|
Activity ID | The ID for this activity | ActionActivity-1 |
Activity Type | The type of activity for this element, selected from a drop down list. | InventoryManagement/ProductSelectionActivityType |
Description | The description for this activity. | Request Stock From Location |
Name | The name for this activity. | Request Stock From Location |
Outcomes | The list of outcome(s) this activity will generate. Selected from a drop down list, i.e. Outcome, Suspend Link, Internal Link | Success |
Parameters | The parameters for this activity. This is done via a pop-up window with the following fields: Name - name of the parameter, e.g. enactor.inventoryManagement.SendingOrRequesting. Type - type of the parameter, e.g. java.lang.String. Value - value of the parameter, e.g. REQUESTING. | [enactor.inventoryManagement.SendingOrRequesting] |
Meta Data
Property | Description | Example |
---|---|---|
Inputs | The list of inputs this business process or activity expects. This is done via a pop-up window with the following fields: Name - name of the input, e.g. enactor.mfc.UserKey. Type - type of the input, e.g. com.enactor.mfc.user.IUserKey. Required - whether the input is required, i.e. set/not set. | [enactor.mfc.UserKey] |
Outputs | The list of outputs this business process or activity produces. This is done via a pop-up window with the following fields: Name - name of the output, e.g. enactor.inventoryManagement.SelectedLocationId. Type - type of the output, e.g. java.lang.String. Required - whether the output is required, i.e. set/not set. | [enactor.inventoryManagement.ProductQtyListId] |