Enactor Tool Kit
Message State
This is an example of a Message State action (highlighted in red in the diagram below), i.e. displays a message prompt to the User running the process. The state provides additional properties that allow the message text to be configured.
Message State Example
Property values for above example
Property | Comment | Value |
---|---|---|
Class Name | This is the class name of the action, which can be selected from a drop down list, or entered by the developer. | com.enactor.coreUI.states.UIMessageState |
Comments | This is a text field which can contain additional information about the action. It is displayed as a tool tip when the action is hovered over with the mouse. | Undefined |
Default Next State ID | This indicates the ID of the next state in the process flow, e.g. NewUser. | Undefined |
Events | This indicates the events required for the selected action. Double-clicking on the value field will bring up a table which will identify for each input the following: Name - the name of the event. Unused - a tick indicates that the event is unused by the action. | See the example |
Flow Page Options | This option enables the developer to produce a flow page diagram associated with the Process Diagram. The text can be entered/edited by double clicking on the value field for this property. The developer can also edit/view the Flow Page by selecting the flow tab when editing the process diagram. | Undefined |
Hide Open Prompt? | This is a flag which is selected from a drop down list. | false |
Inputs | This indicates the inputs required for the selected action. Double-clicking on the value field will bring up a table which will identify for each input the following: Name - the name of the input. Type - the type of the input. Required - a tick indicates that the input is required by the action. | Undefined |
Keep Previous Prompt Open? | This is a flag (true or false) which is selected from a drop down list. | false |
Keep Prompt Open? | This is a flag (true of false) which is selected from a drop down list. | false |
Message Base | This is the location of the messages file containing the required message. | com.enactor.maintenance.resources.ProductSearchMessages |
Message ID | This is the name of the message, as found in the message file in the previous field. | INDEX_CORRUPTED |
Message Text | This is the text of the message required which is used if the previous two fields are not defined, i.e. the message is not in a messages file. | Undefined |
Name | This indicates the name of the action in a more readable format, e.g. Remove User. | IndexCorrupted |
Outputs | This indicates the outputs produced for the selected action. Double-clicking on the value field will bring up a table which will identify for each output the following: Name - the name of the output, e.g. enactor.coreUI.ListCriteria. Type - the type of the output, e.g. com.enactor.core.servers.IListCriteria. | Undefined |
Parameters | This indicates the parameters required for the selected action. Double-clicking on the value field will bring up a table which will identify for each parameter the following: Name - the name of the parameter, e.g. enactor.coreUI.MessageBasename Value - the value of the parameter, e.g. com.enactor.maintenance.resources.UserMaintenanceMessages Type - the type of the parameter, e.g. java.lang.String | Undefined |
Prompt Timeout | This is the value of the timeout for this prompt in milliseconds. | 0 |
Respond to View Events? | This is a flag (true or false) which is selected from a drop down list. | false |
Single Instance? | This is a flag (true or false) which is selected from a drop down list. | false |
State Data | This indicates the state required for the selected action. Double-clicking on the value field will bring up a table which will identify for each state data the following: Name - the name of the state data. Type - the type of the state. Transient - a tick indicate that the selected state data is transient. | Undefined |
State ID | This is the ID of the state. | IndexCorrupted |
URL | This is URL for the message state. | /Message/NonModalOK |
Events Example
Name | Unused |
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OKPressed | Not set |