Broadcasting and System Updates
Session covering Enactor broadcasting mechanism, system updates via data broadcast, and automatic database schema upgrades.
Session covering Enactor broadcasting mechanism, system updates via data broadcast, and automatic database schema upgrades.
Overview of the main retail configuration areas in Enactor, covering Organisation Structure, Human Resources, Business Rules, Product Data, Tendering and Cash Management, and CRM and Loyalty.
Data architecture session covering the Enactor data architecture overview diagram and Enactor XML data representation.
Covers how master data and configuration are synchronised across the Enactor estate using the Broadcast mechanism, XML export/import for data exchange, external data integration architecture, and two practical exercises covering the full export/import and broadcast workflows.
Opening section of the Day One training course covering course objectives, schedule, four-day overview, participant introductions, company background, and guidance for online training.
Opening section of the Introduction to Integration Day One training course covering course objectives, schedule, and two-day overview.
Supporting documents and further reading for the Day One Introduction to Enactor training course.
Supporting documents and further reading for the Day One Introduction to Integration training course.
Session covering the Enactor approach to integration including the data architecture overview for integration and the five integration categories.
High-level introduction to the Enactor platform covering session objectives, key concepts around solution structure and configuration, and the topics addressed across the day.
Introduces the Enactor Estate Manager - the central management application used to configure and operate the retail estate. Covers the UI, functional areas, and two practical exercises covering logon/navigation and simple user configuration.
Session covering master data integration design including tools, integration mechanisms, the XML file importer, and key integration examples.
Covers how the Enactor retail estate is modelled through a regional hierarchy, how configuration data is inherited down the structure, best practices for IDs and descriptions, and two practical exercises covering region and MM Group configuration.
Covers the architecture of an Enactor retail deployment, identifying the key central and store-level components and how they interconnect, followed by a practical discussion exercise.
Introduction to the Enactor Point of Sale application covering the POS UI, key transaction functions (scan and pay, rich product search, discounts, returns, voids), cash management, and a hands-on transactions exercise.
Session covering transaction data integration design including tools, integration mechanisms, and key transaction data examples.
Closes Day One of the Introduction to Enactor course with a topic review, Day 1 test covering all session areas.